Same idea, same models, same week one. Watch where they split.
// our cost analysis of a real ~1,800-story-point build · illustrative model, inputs tunable — not a measured guarantee
Both lines plot how much shippable product exists — not how much code got written.
// Illustrative timeline, drawn from our cost-and-effort model and observed failure patterns — not a measured guarantee. Your mileage varies with scope and domain.
Not one of them is the model being bad at code. Each is a job a lifecycle does and a chat window doesn't.
The whole difference, flat: not a better model — more stations, and a checkpoint between every one.
One real build — a regulated trading platform, ~1,800 story points, about a year of conventional engineering — costed both ways.
And that's the generous reading of Lane A — it assumes the solo build eventually gets there. See the full case study →
Need something clickable in front of five people this week? Open the chat window and go — you don't need us for that.
A prototype has to work once, for you. A product has to keep working, for strangers, while you change it.
Only one of those is solved by writing code faster. The wall arrives the moment it has to be real — real users, real money, someone else maintaining it.
Week eight of Lane A isn't a personal failure. It's a missing lifecycle — and it's fixable.
Fifteen minutes, no slides. From a blank idea or from a stalled 80% build — same process either way.